Tired of fussing around dependencies with the godot-ci container? Tired of C# feeling like a second class citizen? Take heart! the 3d Omnibuilder is here to help!
Omnibuilder is a highly opinionated container build for supporting 3d projects C# on Godot 4.x rather than taking the route of providing a minimal experience. The idea is to include every 3d import plugin, pre-pathed in editor or project settings out of the box so that you can build and release your games with confidence!
Omnibuilder packages in:
- dotnet sdk
- an optional semver-respecting version stamping script
- and probably more!
Now they must use the Counterspell, to defeat the guards and escape with their life!